Oct 27, 2008, 01:54 PM // 13:54
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#181
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Emo Goth Italics
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Quote:
Originally Posted by Servant of Kali
I can't believe people in this thread claim monk skills are bad.
Just because it's not a GvG build. Sigh...
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You're really not reading it, are you?
Quote:
Originally Posted by Kuro
Well 9/10 the other side sucks as well, You can tell if a team sucks because they dont know how to use skills like bulls.
If you have 2 or more people on a team who dont suck you tend to win anyway.
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Just like our AB trips, eh Kuro?
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Oct 27, 2008, 02:25 PM // 14:25
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#182
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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I played necro most of the day yesterday, because the bar is very similar to my "support-necro" bar I've played a lot earlier.
So I obviously don't think the necro bar was bad at all.
Anyway, my main gripe were the leavers. Sure, there's no dishonor in /resigning when you're down by ten points or more, but I had people start shouting "RESIGN" while dancing in the spawnpoint, or simply ragequitting, when we were down by two points. CB needs the dishonor hex.
Otherwise I had fun. Sure there was the occasional suicidal assassin, and it was rare to get some sort of agreement on what to do when, but that sortof comes with the format.
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Oct 27, 2008, 02:30 PM // 14:30
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#183
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Furnace Stoker
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Quote:
Anyway, my main gripe were the leavers. Sure, there's no dishonor in /resigning when you're down by ten points or more, but I had people start shouting "RESIGN" while dancing in the spawnpoint, or simply ragequitting, when we were down by two points. CB needs the dishonor hex.
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It does have Dishonor.
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Oct 27, 2008, 02:42 PM // 14:42
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#184
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Krytan Explorer
Join Date: Mar 2007
Location: Rocky (Dragon)Mountains
Profession: Mo/Me
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You can /rage 1 time for ' free', that is why people are still leaving their groups, which i honestly can imagine if you are grouped with a lvl5w/mo, lvl 8n/mo, lvl 19 w/r and the other didn't even load.
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Oct 27, 2008, 03:08 PM // 15:08
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#185
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Jungle Guide
Join Date: Aug 2006
Location: USA
Guild: Lack of Talent [Luck]
Profession: P/
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playing with lvl 3 players almost always brings players that dont have a fragging clue how to use steam.
side note, weapon of warding needs to be elite, its strong enough
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Oct 27, 2008, 03:28 PM // 15:28
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#186
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Forge Runner
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I wasted over an hour trying to sync 3 people into this... not even 5, just 3. Most of the time two ended up on opposite team (which was kinda fun, but counterproductive) and the third one got a NOP/got into another match.
Sigh.
WTB premade brawl format. Yeah, it wouldn't be quite the same nubstomp, but I'm sooo incredibly tired of all the stupidity.
On an unrelated note, this has to be the single worst assessment of classes in the whole thread:
Quote:
Originally Posted by Servant of Kali
Great: Monk, Ritualist, Ranger, Dervish (fine if mo/rt in team)
Fine: Assassin (great with mo/rt in team), Necromancer
Handicap: Mesmer, Paragon, Elementalist, Warrior
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You're bhavv's second account, aren't you?
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Oct 27, 2008, 03:36 PM // 15:36
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#187
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Desert Nomad
Join Date: May 2005
Location: America
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Quote:
Originally Posted by shadows of hob
On the first day, I tried to explain my fellow teamplayers that never played CB before what they had to do. I just stopped after a day, because they 1. dont listen anyway 2. mostly do exactly the opposite of what you say 3. say STFU noob and charge in and die. It only maked me feel very sad, because those players will never learn.
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Hehe, there really is no point in trying to help anyone with anything unless they are a friend asking for it. Just leave from the Asian districts and you might get grouped with some non-retards.
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Oct 27, 2008, 04:40 PM // 16:40
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#188
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Sins FTW!
Join Date: Mar 2005
Location: USA
Guild: Angel Sharks [AS]
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My biggest gripe is how few people seem to realize the power of the Battlecry shrine. Do people even understand what the shrines do? Especially in the small arena with the three shrines. Always get someone that's like "Hold the center!" Do people even understand that the center is worthless if the other team has both Battlecry and Energy? It's my favorite of the three arenas, but also the one with usually the worst strategies.
__________________
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Oct 27, 2008, 05:13 PM // 17:13
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#189
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Krytan Explorer
Join Date: Mar 2007
Location: Rocky (Dragon)Mountains
Profession: Mo/Me
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I, personally, hate that area. Once fought a team with 4 rits and 1 monk there. They just went to the middle and didn't leave the whole game. We, obviously, could not kill them and in the end we lost because they managed to kill a few of us. (54 life steal/attack on 5 chars says hi)
But it is true that some people obviously don't even know what shrines do or even avoid them, ??.
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Oct 27, 2008, 05:46 PM // 17:46
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#190
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Krytan Explorer
Join Date: Dec 2005
Profession: Mo/
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Quote:
Originally Posted by Kha
My biggest gripe is how few people seem to realize the power of the Battlecry shrine. Do people even understand what the shrines do? Especially in the small arena with the three shrines. Always get someone that's like "Hold the center!" Do people even understand that the center is worthless if the other team has both Battlecry and Energy? It's my favorite of the three arenas, but also the one with usually the worst strategies.
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SERIOUSLY. Center's pretty much worthless anyways. The only way to get a half decent amount of points compared to the speed of killing people is if you've got all the shrines, and if you do have all the shrines, then you're probably killing them into little bits anyhow. 2 pips of morale? Who gives a RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO? What's that like one point every 45 minutes? Who cares? Get battle cry, kill team, win, repeat.
Like, do people think AT ALL?
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Oct 27, 2008, 06:24 PM // 18:24
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#191
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Desert Nomad
Join Date: Oct 2007
Guild: --- アoo アugs アlan --- [ァアァ]
Profession: W/
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Quote:
Originally Posted by isamu kurosawa
I, like many others turn off both all and team chat during CB because nothing constructive is ever seid in either.
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Meh,thats not true, in my first round @ brawl some1 rly lead us to 12 consec wins by instructing us
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Oct 27, 2008, 06:37 PM // 18:37
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#192
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Forge Runner
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Quote:
Originally Posted by Jessyi
SERIOUSLY. Center's pretty much worthless anyways. The only way to get a half decent amount of points compared to the speed of killing people is if you've got all the shrines, and if you do have all the shrines, then you're probably killing them into little bits anyhow. 2 pips of morale? Who gives a RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO? What's that like one point every 45 minutes? Who cares? Get battle cry, kill team, win, repeat.
Like, do people think AT ALL?
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We should sync or something. (If only syncing worked >.<)
In other words, I couldn't agree more. I started saying "cap battle cry" at the start of every game after an hour of playing. The speed boost alone is worth more than the two health shrines combined. I also quite often try and tell people that killing gives more points than capping, but EVERY SINGLE GAME there is some AB-brainwashed noob who goes "cap omg" "cap cap cap".
EDIT: Wish I could make a macro to spit out all the strategy at the start of the game, like people do in AV in WoW. Hell, I wish I could just copy/paste it from the clipboard, but the dumbest limitation of GW won't let me do that. Ohai you can only say one-and-a-half lines of text at a time.
Last edited by Alleji; Oct 27, 2008 at 06:39 PM // 18:39..
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Oct 27, 2008, 06:49 PM // 18:49
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#193
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ǝuoʞoɯ
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Quote:
Originally Posted by Kha
My biggest gripe is how few people seem to realize the power of the Battlecry shrine. Do people even understand what the shrines do? Especially in the small arena with the three shrines. Always get someone that's like "Hold the center!" Do people even understand that the center is worthless if the other team has both Battlecry and Energy? It's my favorite of the three arenas, but also the one with usually the worst strategies.
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if your team is defensive enough (2 rit, a rit/monk/ele/nec or anything) you can pretty much just camp the center, not ever die, kill at least one and /win.
the 3 shrine map is the only one where i focus on the center most of the time (i play rit now, as ranger i camped the cry). for the others, i still run to battle cry right away .. if i won't get mobbed, at least. :P
anyways, uber defensive teams are total WIN.
i also give my team basic instructions in team chat, depending on our setup i'll decide the tactics we repeat each map .. or shout at them in caps if they run in mobs. works usually. :P until you get the first "sry im french ???????"
__________________
Burning for your life
Some day it will burn out
Ready to sacrifice my life
For the perfect dream
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Oct 27, 2008, 06:56 PM // 18:56
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#194
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Krytan Explorer
Join Date: Dec 2005
Profession: Mo/
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Quote:
Originally Posted by Alleji
We should sync or something. (If only syncing worked >.<)
In other words, I couldn't agree more. I started saying "cap battle cry" at the start of every game after an hour of playing. The speed boost alone is worth more than the two health shrines combined. I also quite often try and tell people that killing gives more points than capping, but EVERY SINGLE GAME there is some AB-brainwashed noob who goes "cap omg" "cap cap cap".
EDIT: Wish I could make a macro to spit out all the strategy at the start of the game, like people do in AV in WoW. Hell, I wish I could just copy/paste it from the clipboard, but the dumbest limitation of GW won't let me do that. Ohai you can only say one-and-a-half lines of text at a time.
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Yeah. I started off nice, but the last few hours I've been getting meaner and meaner. I think I oughta take a break. It's frustrating that you can't reach through the internet and strangle people until they do what you tell them.
Like that 3 point Norn map for instance. Cake to win. You just send everyone to battle cry, then go to the middle. It's not like the middle is giving the enemy some kind of advantage. So you won't have it for the first 30 seconds of the map. Whoopdie shit. Big deal. You'll have it for the rest of the match and uh, like 5 minutes > 30 seconds. Derpa derpa derp. And that's not counting the 10 kills you just got from wiping them twice.
I didn't have to link many brain cells together to arrive at this conclusion. Three, four maybe. But yeah, the AB brainwashing is apparent. And it really is brainwashing since killing is an important and effective element in AB as well, but that's a hopeless debate for another day. I don't think they even learn from experience. On the aforementioned 3-point map some guy was going all "omg cap noobs" and I was like "chill dickhead, we're going to win" which we did, like 20-2. What else do you need to see to make this any clearer to you? Faster run, faster attack, faster skill recharge. If that doesn't make you cream your pants then you're clinically friggin' retarded.
I should start telling them it's like Chimera of Intensity and see if that clicks in at all.
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Oct 27, 2008, 07:05 PM // 19:05
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#195
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Sins FTW!
Join Date: Mar 2005
Location: USA
Guild: Angel Sharks [AS]
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Quote:
Originally Posted by moko
if your team is defensive enough (2 rit, a rit/monk/ele/nec or anything) you can pretty much just camp the center, not ever die, kill at least one and /win.
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Yes, defensive teams with rits are very dangerous. Rit is overpowered compared to most of the other professions. But still doable. Just need organization and the right team. Rarely have I seen little success with teams that just camp the center, be it mine or the opponent, and regardless of having as much as two rits and a monk on the team. Just need to be lucky and have the right balance of counters with good spike damage.
My favorite team I've seen was a 4 monk and dervish team. They went down so fast.
__________________
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Oct 27, 2008, 07:09 PM // 19:09
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#196
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Zookeeper
Join Date: Jul 2005
Location: Australian Discussion Posse HQ - Glorious leader
Guild: ҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#
Profession: N/E
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Oct 27, 2008, 07:17 PM // 19:17
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#197
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Lion's Arch Merchant
Join Date: Mar 2008
Location: Saegertown, PA
Guild: High by Nine [Bong]
Profession: Me/W
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as a big mesmer fan the bar kinda dissapoints, you can defiantely make it work if you know what youre doing but seriously, lyssas aura on a bar thats not that energy intensive
im on ranger and loving it, by far the best bar...if you know how to interupt you can 1v1 any class
almost 5 stacks of ToT bags and 24 z keys so far(turns out this damn busted knee has its advantages)
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Oct 27, 2008, 07:32 PM // 19:32
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#198
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Krytan Explorer
Join Date: Dec 2005
Profession: Mo/
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Quote:
Originally Posted by ZenRgy
Sup Tara
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Oct 27, 2008, 07:39 PM // 19:39
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#199
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Desert Nomad
Join Date: Jan 2007
Profession: R/
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Quote:
Originally Posted by Jessyi
I should start telling them it's like Chimera of Intensity and see if that clicks in at all.
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Good comparison. I hate getting the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing noobs who insist that its impossible to win unless you hold morale shrines the whole time. I had one noob monk who was screaming on the 3 shrine map that we would never win unless all 5 of us camped middle. Battle cry is so fricken overpowered it should be obvious to go after it. In a game where movement is so important a passive unremovable speed buff is incredible.
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Oct 27, 2008, 07:41 PM // 19:41
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#200
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Wilds Pathfinder
Join Date: Feb 2007
Location: London, England
Profession: Mo/
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who will teach my 4 team mates that if they step 3 paces to the right into shrine range they will outcap the 2 rts who are slowly getting the battlecry shrine...
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